fbpx

Google’s new rules for developers make Chrome extensions safer

October 3, 2018 Posted by News 0 thoughts on “Google’s new rules for developers make Chrome extensions safer”

Google has announced a range of security changes to its Chrome browser that will make the use of extensions more secure. The updates, to be introduced in version 70 of the popular browser, cover areas including extension permissions and developer accounts.

Browser extensions are small programs that enhance its functionality. The problem is that misbehaving extensions can steal data or invade users’ browser privacy. Chrome is a trusted application in most operating systems, meaning that if you give an extension permission to do things, the operating system will usually wave it through. This can leave users vulnerable to malicious extensions.

In the past, Google has taken steps to keep extensions in line by limiting what they can do. Late last year, for example, it introduced an optional site isolation feature that made it more difficult for malicious code on one site to steal secrets from another when open in the browser. It also enabled administrators to block extensions based on the kinds of permissions they request, such as access to the webcam or the clipboard.

Per-site permissions

Now, it has announced plans to take things further. In Chrome 70, the company will enable users to restrict an extension’s permissions to manipulate website data and services on a per-site basis. When users gave a Chrome extension permission to read and change website data in the past, the extension could use those permissions across all sites. The change allows users to be more selective about the sites that the extension can access.

While you may want a screen clipping extension to read information from a handful of news sites that you visit, say, you might want it to avoid reading anything else, including your online bank account. Chrome 70 will restrict host access permissions to specific sites allowed by the user, or it can be configured to request approval for host access when visiting any site. The user can also enable host permissions on all sites by default if they wish.

Google will also make the review process more stringent for extensions that request ‘powerful permissions’, it said, and will also monitor extensions that use code hosted remotely.

Obfuscated code banned

The company is also banning the use of obfuscated code. This is JavaScript code that is scrambled to avoid others finding out what it does, and while this can be a way for developers to protect their IP, a good reverse engineer would eventually work out what it was doing, Google pointed out.

In the meantime, obfuscated code also enables cybercriminals, such as cryptojackers, to execute nefarious code under the hood. From now on, Google’s Chromium team is having none of it. Not only will all new extension submissions have to carry usable code, but existing extensions with obfuscated code will be removed from the Chrome Web Store in early January if they don’t fix the issue. The company said:

Today over 70% of malicious and policy violating extensions that we block from Chrome Web Store contain obfuscated code. At the same time, because obfuscation is mainly used to conceal code functionality, it adds a great deal of complexity to our review process. This is no longer acceptable given the aforementioned review process changes.

Minification, which reduces side code by removing comments and unused code and shortening variables, is still fine, it added.

2FA for extension developers

Google also changed the requirements for developers to access their online accounts. They will be expected to use two-step verification (or 2FA) to access their accounts in the Chrome Web Store from next year, the company stated. This is a bid to protect developers of popular extensions from having their accounts hijacked and their published extensions tampered with by malicious actors.

These enhancements may go some way towards mitigating malicious Chrome extensions, of which there have been a few.

One popular legitimate extension called Web Developer for Chrome was hijacked last year after criminals compromised the developer’s account.

Another extension named “Desbloquear Conteúdo” was evil from the start, inserting a perfect overlay of username, password, and one time pad form fields on a bank’s site.

Another extension named “Desbloquear Conteúdo” was evil from the start, inserting a perfect overlay of username, password, and one time pad form fields on a bank’s site.

The security changes are a precursor to version 3 of Google’s extensions manifest, which will make it harder to write insecure extensions, the company claimed. These changes will include more narrowly-scoped application programming interfaces (APIs) so that developers can give extensions more selective access to webpages. Expect those new changes next year.

Earn up to $121k per year as a C# developer

October 2, 2018 Posted by News 0 thoughts on “Earn up to $121k per year as a C# developer”

Are you ready to start your C# coding odyssey and earn big bucks as a software developer? You’ve picked the right day for it.

C# is a programming language often overlooked by first-time coders. There are some great reasons to give it a try, and not just because of the huge price drop on the Complete C# Coding Bootcamp right now.

C# (pronounced ‘C sharp’) is similar to C, but it’s generally considered to be easier to learn. That’s one reason why Microsoft developed it. Take C, update it to make it more powerful, simplify the code, and you’ve got C#.

C# developers earn $55k to $121k per year. (Source: Gooroo.io)

One of the main reasons to learn C# is the number of toolsets and frameworks that support the language, all of which are backed by Microsoft. For example, most developers agree that Visual Studio is one of the most feature rich and powerful development environments on the market.

C# gives you prospects too. It has mainstream adoption on the Microsoft and Unity platforms. Big software developers such as Blizzard Entertainment and Electronic Arts use it. Developers love the language for being easy to use and well-designed. Finally, Gooroo.io reports that, on average, C# developers earn $55k to $121k per year.

The Complete C# Coding Bootcamp is the ideal place to start learning. This mega bundle of 11 learning kits — produced by top experts in the industry — is over 89 hours of interactive tutorials and projects to get you C# coding in your sleep.

This online bootcamp also adds a host of transferable skills to add to your resume, such as HTML and CSS which are used in web development. You’ll come to terms with Microsoft Visual Studio, Eclipse, Unreal Engine, Unity, and various other programming environments.

The C# Bootcamp in full:

The 11 learning kits retail separately for a combined $765, but right now you can purchase the lot for just $41. You get lifetime access too, so it’s still worth picking up during the promotion even if you won’t have the time to start for a while.

Cobol Is Back In Demand

October 2, 2018 Posted by News 0 thoughts on “Cobol Is Back In Demand”

 

Like everything else, technology and computer coding languages come and go. A good example of this being an older programming language like C, originally developed in the late sixties, is still popular and widely used today.

And now, aside from C, another coding language dinosaur from the past is about to make a comeback. Read on and see why this programming language is not going away any time soon.

Eyes on the COBOL

Have you ever heard of the COBOL programming language? It stands for “Common Business-Oriented Language” and it was developed in 1959. You wouldn’t think technology nearly sixty years old would still be relevant, but it is.

If you want to get into the programming business, this just might be your ticket in. That’s because COBOL is still the most widely used programming language in financial institutions worldwide.

COBOL still powers millions of banking transactions every day. Plus, it’s not going away anytime soon since replacing banking systems that are already in place is a complicated and costly venture that most companies don’t even want to think about it.

With a whole generation of older COBOL programmers set to retire soon, there will be the inevitable demand for a new set of programmers who are proficient enough in the language to service this technology.

The problem? Younger programmers are not that much interested in learning such an old programming language. COBOL was unceremoniously declared dead 30 years ago and for modern coders, it is simply not glamorous enough anymore. They tend to focus more on newer languages that run apps, games and cloud computing.

This impending shortage makes COBOL programmers a highly sought-after commodity. You might want to look into it if you’ve been thinking about changing careers.

Fun fact: The current average annual salary for a COBOL programmer in the U.S. is $79,494.

How to level up your COBOL game

There are still various ways to learn COBOL but unfortunately, only a few universities still offer COBOL classes. Your best bet is to either read COBOL programming books and learn on your own or take online courses. Various tutorial sites like Lynda.com, AcademicTutorials, and TutorialsPoint have beginner COBOL lessons to get you started.

Some companies, like Accenture and Micro Focus International, recognize the relevance of COBOL even in this age of modern computing. Accenture still trains hundreds of Cobol programmers every year in India and the Philippines to address the shortage while Micro Focus International offers COBOL courses to around 400 colleges.

So, it looks like COBOL is here to stay (for the next decade or so, at least). If you’re looking into getting into COBOL, now is the perfect time.

Looking for a new career path? Check out our job openings here.

Hybrid Mobile App Development vs Native App Development

September 26, 2018 Posted by Apps, News 0 thoughts on “Hybrid Mobile App Development vs Native App Development”

What is native and hybrid app development?

-> Native app development means androids apps are built using the company’s software development kit and tools. In other words apps developed for a particular operating system with a native language. For instance, Java is used mostly for android apps and objective-C is used for IOS based apps.

-> In hybrid app development, the app is more flexible and is developed for multiple platforms. They are developed by HTML5, CSS, JavaScript and later on implanted in a native application using applications like NativeScript, Electron, Apache Cordova, Qt Creator to name some.

This write-up would focus on the perks and cons of hybrid and native app development thus proving an aid and abet to choose one of the best app development methods.

1.User Experience matters a lot:

As soon as you get a phone in your hand, you check for all the apps which you can install in your phone. But as per human tendency, if some app is not as per our expectation or is of no use further, you decide to uninstall the app and install another app. This cycle of installing and uninstalling apps continues.

Mobile app development companies are searching ways to get rid of this cycle of uninstalling and installing app. UI elements that are captivating, untroubled scrolling, gesture recognition which are rostrum friendly, quantum development in animation and effects, native apps lie where these features are highlighted.

In Native apps, the important factor was the apps are platform specific. But this is not the case with hybrid app development as they are built for multiple platforms. Since they have to satisfy the need of multiple platforms, they have to attune to UI specifics of multiple platforms concomitantly. Thus if UI is taking your whole attention, then definitely it’s native app development that you should choose.

Inference:

1)Hybrid apps are cost-effective unlike native apps. They are of high cost.

2)Native app is delivers high performance whereas hybrid delivers a moderate performance.

3)Native apps are complete platform specific UI but hybrid have common UI for all platforms.

2.Measure the Apps performance:

Being a regular user of smartphone, what irritates you the most? I know most of you would answer, “The time required to loading the page.

[Image Source: https://www.samirkamble.com/installing-and-setting-up-apache-cordova-phonegap-environment/]

From the above flowchart, hybrid apps can’t communicate directly with the device hardware. Whether it’s a mobile app or web app, the app first goes to the respective hybrid platform say Apache Cordova as shown. The code used may be in one of the three languages viz., HTML5, CSS, JavaScript. This platform executes the code and then address to device hardware. The content is loaded from the web server though this is not the case always, the performance depends on the speed of the internet. Talking about Native App, it communicates with the device hardware in a straight line. The unvarying content is downloaded as soon as the app is installed. Therefore the dependence of users on the speed of the internet is rock-bottom. Due to these reasons there is always a well-ordered and copper-bottomed work of the app.

Inference:

1) Native Apps have better performance as compared to hybrid apps.

2)There are page loading problems with hybrid apps unlike native apps.

3)There is direct communication with the device hardware in case of native apps unlike hybrid apps.

4)Sometimes hybrid apps are not responsive as compared to native apps.

3. Maintenance:

Hybrid apps are generally simple to maintain and easy to update the web technologies which is not the case with Native apps. Native apps require maintaining of codebases. Many users don’t upgrade their operating systems and continue to work on the older versions of operating system. Native app developers always have to therefore see that whatever the apps are upgraded to, should be compatible with both the versions i.e. the old as well as the new one.

Inference:

1.Hybrid Apps are easily maintainable.

2.Native app developers have to deal with device fragmentation which makes maintenance tedious.

4. Integration and Portability:

One of the most highlighted question of the era is “Where are you?” The important factor is people wants to know your location thus bringing location based apps on demand. For instance, on a social site, if you want to add the location and tell others about your check-in, then you will need GPS to be integrated with your app. This integration with native apps can be seamless because they are using built-in capabilities of the user device. Integration with hybrid apps are quite difficult. The reason is that apps have to adjusted as per the platform specific code and the integrate. This makes few devices harder to integrate.

Since native apps are specifically for a single platform, they are difficult to port. This becomes easier for hybrid apps due to its multiple platform nature. Hybrid apps are not platform specific thus, apps can be ported easily.

Inference:

1)GPS, camera, etc. can be integrated with native apps easily as compared to hybrid apps.

2)Hybrid apps can be easily ported as compared to native apps.

5.Time:

Businesses are adapting the methodology of lean development for quickest launch of their applications to compete with their rivals. Therefore people don’t find necessity to wait for longer period for app development. Taking this scenario in mind, it’s completely justifiable that why hybrid approach should be considered. Businesses which looks for a responsive and reliable product and ready to wait for more than 6 months are more prone to choose native approach.

Its often easier to create an app with hybrid approach due to its multiple platform feature unlike native. For native approach, the app has to be built in different platforms as per different devices dimensions.
Another point to remember, the changes made in hybrid are quicker to deliver to the end users without making them download the updates unlike native.

Inference:

1)Due to lean development methodology, it’s wise to use hybrid for less time consumption as compared to native.

2)Changes made on hybrid is easier ti deal and also updates are not needed to be downloaded by the end user.

6.Monetization:

For hybrid apps, its better to build a MVP so that you can test within limited market. If your app works out, then you can build a native version but if your app has failed or success rate is not as expected, then you have invested less in development time and cost. Moreover, in case of native apps, revenue generation is through app store and in-app subscriptions whereas, for hybrid, revenue is generated through in-app subscription and by hosting on multiple app stores.

Inference:

1)Revenue generation is through app store in case of native app.

2)Revenue generation is basically through in-app subscription by hosting on multiple apps.

Denouement:

This article was specifically written for people who wanted to get a clear view about native and hybrid apps and which is better to opt for. I have taken significant key of differentiation between the two and what was the inference from the paragraph under a specific key point.

Top 6 Issues Android App Developers Encounter

September 24, 2018 Posted by News 0 thoughts on “Top 6 Issues Android App Developers Encounter”

The primary target for businesses while working on mobile apps is the Android platform, thanks to the massive market share the mobile operating system holds. It’s popularity can be attributed to the fact that it is open source and is regular updated with new enhancements and features.

Android devices generally tend to differ based on the mobile hardware features even when powered by the same version of the Android OS. This is why it is essential that when developing apps for Android, developers create mobile apps capable of targeting a diverse range of mobile devices running on different versions of Android OS.

During the various stages of planning, developing and testing, developers need to focus comprehensively on the apps functionality, accessibility, usability, performance, and security so that users can be engaged despite their choice of device. Also, they also need to look for ways to make the apps deliver a more personalized user experience across the various devices an operating system. Furthermore, developers need to understand and find solutions to the common challenges involved in android app development.

Common Challenges Android App Developers Face

1. Hardware Features

The Android OS is unlike any other mobile operating system. For one thing, it is an open source system. Alphabet gives manufacturers the leeway to customize the operating system to their specific needs. Also, there are no regulations on the devices being released by the different manufacturers. As a result, you can find various Android devices with different hardware features running on the same Android version. Two smartphones running on Android latest ver, for example, may have different screen resolutions, camera, screen size, and other hardware structures. During android app development, developers need to account for all of this to ensure the application delivers a personalized experience to each user.

2. Lack of Uniform User Interface Design Rules

Since Google is yet to release any standard UI (user interface) design rules or process for mobile app developers, most developers don’t follow any standard UI development rules or procedure. Because developers are creating custom UI interfaces in their preferred way, a lot of apps tend to function or look different across different devices. This diversity and incompatibility of the UI usually affects the user experience that the Android app directly delivers. Smart developers prefer to go for a responsive layout that’ll keep the UI consistent across different devices. Moreover, developers need to test the UI of the app extensively by combining emulators and real mobile devices. Designing a UI that makes the app deliver the same user experience across varying Android devices is one of the more daunting challenges developers face.

3. API Incompatibility

A lot of developers make use of third-party APIs to enhance the functionality and interoperability of a mobile device. Unfortunately, not all third-party APIs available for Android app development are of high quality.. Some APIs were created for a particular Android version and will not work on devices running on a different version of the operating system. Developers usually have to come up with ways to make a single API work on all Android versions, a task they often find to be very challenging.

4. Security Flaws

As previously mentioned, Android is an open source software, and because of that, manufacturers find it easy to customize Android to their desired specifications. However, this openness and the massive market size makes Android a frequent target for security attacks. There have been several instances where the security of millions of Android mobile devices have been affected by security flaws and bugs like mRST, Stagefright, FakeID, ‘Certifi-gate,’ TowelRoot and Installer Hijacking. Developers need to include robust security features in their applications and utilize the latest encryption mechanisms to keep user information secure and out of the hands of hackers.

5. Search Engine Visibility

The latest data from Statista shows that Google Play Store contains a higher number of mobile apps. Additionally, a large number of Android users prefer free apps than paid apps which is why developers need to promote their mobile applications to increase their download numbers and employ application monetization options. The best way to promote the app to reach their target audience is to use comprehensive digital marketing strategies. Most developers make use of digital marketing professionals to promote their apps aggressively.

6. Patent Issues

Google doesn’t implement any guidelines for the evaluation of the quality of new apps that are getting submitted to the Play Store. This lack of a quality assessment guideline causes a lot of patent-related issues for developers. Some developers, to avoid patent issues, have to modify and redesign their apps in the future.

As per my personal experience, I have tried to cover general challenges faced by Android app developers. I’m sure keeping wary of these challenges would help developers to build successful apps in the most hassle free way. Source

All the new features macOS Mojave released TODAY

September 24, 2018 Posted by News 0 thoughts on “All the new features macOS Mojave released TODAY”

APPLE’S macOS Mojave will be released later today with this blockbuster upgrade including a new Dark Mode, improved finder and better security. Here’s how to get macOS Mojave and when to expect this update on your Mac.

Apple announced its new macOS Mojave upgrade back in June at its WWDC Developers Conference and this blockbuster update will be pushed out to Macs across the world today.

There’s a swathe of new additions and features in this new operating system including a stunning Dark Mode, Dynamic Desktop and the ability to instantly clean up your desktop with Stacks.

macOS Mojave also improves the Mac’s security and there’s now access to more Apple apps such as News, Stocks and Voice Memos.

So, if you own an iMac or MacBook, here’s all you need to know about macOS Mojave.

WHEN WILL MACOS MOJAVE BE AVAILABLE?

Apple confirmed earlier this month that macOS Mojave will be available from September 24.

There’s no word when this update will actually go live but Apple usually begins rolling things out later in the day so expect some news around 6pm.

WILL MY MAC BE COMPATIBLE AND HOW MUCH DOES IT COST?

Apple says that macOS Mojave will be available today as a free upgrade.

The following Mac models are compatible with macOS Mojave:

MacBook (Early 2015 or later) • MacBook Air (Mid 2012 or later) • MacBook Pro (Mid 2012 or later) • Mac mini (Late 2012 or later) • iMac (Late 2012 or later) • iMac Pro (2017) • Mac Pro (Late 2013, plus mid-2010 and mid-2012 models with recommended Metal-capable graphics card)

HOW DO I DOWNLOAD MACOS MOJAVE?

If Apple follows its usual upgrade plan you should find the Mojave update on the Mac Store.

You can access the store via the App Store app which you should find in the applications folder.

WHAT’S NEW IN MOJAVE?

There’s a huge swathe of changes in macOS Mojave and here’s the pick of the bunch,

NEW DYNAMIC DESKTOP

A fun little feature of macOS Mojave is the clever new Dynamic Desktop.

This interactive feature changes the desktop graphic to reflect what time of the day it is.

 

Google launches a sneak peak of Flutter, its Android and iOS mobile app SDK

September 21, 2018 Posted by Apps, News, Programming 0 thoughts on “Google launches a sneak peak of Flutter, its Android and iOS mobile app SDK”

At Google Developer Days China today, Google launched the final developer preview of Flutter, the company’s open source mobile UI framework that helps developers build native interfaces for Android and iOS. Flutter Release Preview 2 is the last major milestone before the stable Flutter 1.0 release, which is slated to arrive later this year.

If you already have Flutter installed, just type the command flutter upgrade to get the latest build. If you don’t, follow the getting started guide for Windows, macOS, or Linux.

This is the sixth preview. Flutter was first announced as an early alpha at Google’s I/O developers conference in May 2017. The first beta arrived in February, followed by two more, and then two release previews. Meant to compete with frameworks like Facebook’s React Native, the library is designed to combine the performance and platform integrations of native mobile with the rapid development and multi-platform reach of portable UI toolkits. Flutter apps are built using Google’s Dart programming language.

Flutter Release Preview 2

Flutter Release Preview 2 includes support for executing Dart code in the background, even while the application is suspended. Plugin authors can use this to create new plugins that execute code upon an event being triggered, such as the firing of a timer or the receipt of a location update.

Flutter adoption

Google says new developers are continuing to adopt Flutter. The company notes that thousands of Flutter-based apps have already made it to the Apple App Store and Google Play, even before version 1.0, including some of the world’s most popular: Alibaba (Android, iOS), Tencent Now (Android, iOS), and Google Ads (Android, iOS).

Flutter has also broken into the top 50 active software repositories on GitHub:

On StackOverflow, Flutter activity (new questions being posted, answered, and viewed) is also on the rise:

For more information about Flutter, Google offers a slew of resources, including samples, hands-on videos, newsletters, community articles, developer shows, discussion groups, chat rooms, community support, and a weekly online hangout. Source

Apple wants app developers to use a subscription model (Video)

September 14, 2018 Posted by News, Video 0 thoughts on “Apple wants app developers to use a subscription model (Video)”

Apple is encouraging app developers to make the switch to a subscription model, rather than a one-off purchase cost or in-app purchases to unlock features.

It’s now continuing this push with a new video on its developer site …

The developers behind Elevate, Dropbox, Calm, and Bumble share how they create great customer experiences by continuing to provide value throughout the subscription lifecycle. Featuring: Jesse Germinario, Elevate; Ly Nguyen, Dropbox; Tyler Sheaffer, Calm; Sarah Jones Simmer, Bumble.

The appeal for developers is obvious: subscriptions generate the holy grail of tech businesses, recurring income. But users appear less convinced. A survey back in July found that the majority of iOS app users prefer a one-time payment to a subscription.

However, developers appearing in the video – likely shot at WWDC – argue that subscriptions benefit users as well as developers. They suggest that a subscription model gives user an opportunity to assess the value of a service without a larger one-off payment; that you’re funding continual development of the app; and that developers are incentivized to ensure that they continue to offer what customers want.

Apple advises developers to make a clear pitch and ensure the sign-up process is simple.

When communicating your subscriptions in your app and marketing materials, use clear, consistent messaging to make it easy for users to recognize the value of the offer. Include the value proposition of your subscription, a succinct call to action, and clear pricing and subscription terms.

Keep the purchase flow simple and only ask for necessary information upfront. Having too many steps or taking too much time for a user to sign up will lower your subscription conversion rate.

Provide prompts to subscribe in your app’s onboarding, and consider providing a persistent subscription button throughout the app interface.

SFOX Raises 22.7 million, Bolsters Bitcoin Exchange

August 16, 2018 Posted by News 0 thoughts on “SFOX Raises 22.7 million, Bolsters Bitcoin Exchange”

The world’s first ever Bitcoin exchange was established in 2009, ushering the age of digital exchange. Since those nascent years, trading platforms have cropped up to facilitate the extremely volatile currency. In market speak, volatility equals profitability. And wherever there’s money to be made you can bet everything you have that high network individuals will be there. The problem with bitcoin is that the market is too volatile, even for spend-happy institutional investors.

That’s where SFOX comes in to save the day. The company has just raised $22.7 million in a Series A funding. The round was led by Tribe Capital and Social Capital, with participation from Y Combinator, Khosla Ventures, DHVC, Blockchain Capital, Upside Partnership, SV Angel, DCG, Mark Britto, and Airbnb Co-Founder Nathan Blecharczyk.

SFOX proposes that they shield traders by providing a path to liquidity through OTC desks and market makers. In short, SFOX makes sure that exchanges are backed by cold hard cash. The company also uses proprietary algorithms titled after zoo animals(a gorilla and a polar bear, if you’re curious) that prevent the market from imploding after a large trade.

“Liquidity represents one of the most significant barriers to institutional cryptocurrency adoption,” said Co-Founder and Partner at Tribe Capital, Arjun Sethi. “What has always excited us about SFOX and differentiates them from other players is that they provide access to a global integrated order book, sourced from exchanges, OTC desks, and market makers. This means institutions can trade from a single account and have the ability to buy and sell high volumes without impacting prices. This is exactly what institutional investors looking to embrace cryptocurrencies need today and in the future, as the ecosystem becomes more fragmented.”

To date, SFOX has overseen $9 billion USD in transactions. With the new infusion of cash, it plans to become the go-to platform for all crypto asset management needs. According to their press release, here’s how they plan to spend the $22.7 million.

– Adding additional cryptocurrency pairs and liquidity providers

– Adding trading support in new geographical regions

– Hiring across all departments

“We’ve seen high interest from our clients in expanding their exposure to crypto assets,” said Akbar Thobhani, co-founder of SFOX and CEO at Star Appz Inc. “Institutions need a full service asset management platform that meets the unique needs of cryptocurrency. This is not being fulfilled by traditional tools and current platforms. We’re in a great position to provide these rails. This investment will allow us to pursue this evolution.”

Bitmain pumps 3 million dollars into tribeOS

August 10, 2018 Posted by News 0 thoughts on “Bitmain pumps 3 million dollars into tribeOS”

Bitmain, the largest privately owned bitcoin mining company, has invested $3 million in tribeOS. The seed round gives much needed funding to a company that has been operating under an invisibility cloak for the last five years.

On the surface, tribeOs is just another ad tech platform. Dig a bit deeper and you’ll discover that the system is built atop Bitcoin Cash(BCH) public blockchain combined with a peer-to-peer network.

Matt Gallant, CEO of tribeOS, was pretty jazzed about the investment, saying, “When industry leaders like Bitmain invest in a blockchain-based advertising platform like tribeOS, it signals a paradigm shift, not only in ad tech, but for the entire online advertising industry.”

What’s tribeOS?

“tribeOS is an open, intelligent, and fully automated digital advertising marketplace launching in 2019 that will disrupt the fraud-infected, confusing and archaic advertising industry by replacing existing cost-per-action and pay-per-click ad tech tools with a permissionless, fully transparent, and blockchain backed solution.”

According to Juniper Research, advertisers will lose $19 billion dollars in ad fraud. Of course, for us average internet surfers, there aren’t many tears pooling on our keyboards. Still, kudos to tribeOS for using decentralized systems to untangle the monolithic advertising establishment.